Q U I C K F I X

This commit is contained in:
2025-11-14 01:28:26 -05:00
parent c6b6b1e682
commit 82d856fd94
2 changed files with 7 additions and 5 deletions

View File

@@ -54,6 +54,7 @@ namespace anm2ed::imgui
if (ImGui::Begin("Spritesheet Editor", &settings.windowIsSpritesheetEditor)) if (ImGui::Begin("Spritesheet Editor", &settings.windowIsSpritesheetEditor))
{ {
auto childSize = ImVec2(imgui::row_widget_width_get(3), auto childSize = ImVec2(imgui::row_widget_width_get(3),
(ImGui::GetTextLineHeightWithSpacing() * 4) + (ImGui::GetStyle().WindowPadding.y * 2)); (ImGui::GetTextLineHeightWithSpacing() * 4) + (ImGui::GetStyle().WindowPadding.y * 2));
@@ -385,6 +386,7 @@ namespace anm2ed::imgui
{ {
size = settings.editorSize; size = settings.editorSize;
zoom = settings.editorStartZoom; zoom = settings.editorStartZoom;
set();
center_view(); center_view();
document.isSpritesheetEditorSet = true; document.isSpritesheetEditorSet = true;
} }

View File

@@ -8,9 +8,7 @@
[h2]Anm2Ed[/h2] [h2]Anm2Ed[/h2]
[img]https://shweetz.net/files/projects/anm2ed/preview2.png[/img] A reimplementation of [i]The Binding of Isaac: Rebirth[/i]'s proprietary animation editor. Manipulates the XML-based ".anm2" format, used for in-game tweened animations.
A reimplementation of [i]The Binding of Isaac: Rebirth[/i]'s proprietary animation editor. Manipulates the XML-based ".anm2" format, used for in-game tweened animations.
[h2]Features[/h2] [h2]Features[/h2]
[list] [list]
@@ -28,6 +26,8 @@ A reimplementation of [i]The Binding of Isaac: Rebirth[/i]'s proprietary animati
[*] Robust snapshot (undo/redo) system [*] Robust snapshot (undo/redo) system
[*] Selecting multiple frames at a time [*] Selecting multiple frames at a time
[*] Settings that will preserve on exit (stored in %APPDATA% on Windows or ~/.local/share on Linux) [*] Settings that will preserve on exit (stored in %APPDATA% on Windows or ~/.local/share on Linux)
[/list]
[/list]
[h3]Note on Rendering Animations[/h3] [h3]Note on Rendering Animations[/h3]
You will need FFmpeg installed! Get it from [url=https://ffmpeg.org/download.html]here[/url] and point to the downloaded ffmpeg executable within the program! You will need FFmpeg installed! Get it from [url=https://ffmpeg.org/download.html]here[/url] and point to the downloaded ffmpeg executable within the program!
@@ -35,11 +35,11 @@ You will need FFmpeg installed! Get it from [url=https://ffmpeg.org/download.htm
[h2]Download (Windows)[/h2] [h2]Download (Windows)[/h2]
https://github.com/ShweetsStuff/anm2ed/releases https://github.com/ShweetsStuff/anm2ed/releases
Alternatively, if you have subscribed to the mod, you can find the latest release inside the "resources" folder. Once downloaded, you can put it wherever you want. Alternatively, if you have subscribed to the mod, you can find the latest release inside the "resources" folder. Once downloaded, you can put it wherever you want.
[h3]Happy animating![/h3] [h3]Happy animating![/h3]
[img]https://files.catbox.moe/4auc1c.gif[/img] [img]https://files.catbox.moe/4auc1c.gif[/img]
</description> </description>
<version>2.0</version> <version>2.1</version>
<visibility>Public</visibility> <visibility>Public</visibility>
</metadata> </metadata>