Locale -> "Destination"; feels like a much better term to use
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@@ -71,8 +71,8 @@ namespace anm2ed::anm2
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Item* item_get(int, Type, int = -1);
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Reference layer_animation_add(Reference = {}, std::string = {}, int = 0,
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types::locale::Type = types::locale::GLOBAL);
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Reference null_animation_add(Reference = {}, std::string = {}, types::locale::Type = types::locale::GLOBAL);
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types::destination::Type = types::destination::ALL);
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Reference null_animation_add(Reference = {}, std::string = {}, types::destination::Type = types::destination::ALL);
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Frame* frame_get(int, Type, int, int = -1);
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void merge(const Anm2& source, const std::filesystem::path& destinationDirectory = {},
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