Files
anm2ed/src/resources.cpp
2025-11-30 22:25:57 -05:00

38 lines
966 B
C++

#include "resources.h"
#include <ranges>
#include "music.h"
using namespace anm2ed::resource;
namespace anm2ed
{
Resources::Resources()
{
for (auto [i, fontInfo] : std::views::enumerate(font::FONTS))
{
fonts[i] = Font((void*)fontInfo.data, fontInfo.length, font::SIZE);
fonts[i].append((void*)font::CJK_INFO.data, font::CJK_INFO.length, font::SIZE);
}
for (auto [i, iconInfo] : std::views::enumerate(icon::ICONS))
icons[i] = Texture(iconInfo.data, iconInfo.length, iconInfo.size);
for (auto [i, shaderInfo] : std::views::enumerate(shader::SHADERS))
shaders[i] = Shader(shaderInfo.vertex, shaderInfo.fragment);
};
resource::Audio& Resources::music_track()
{
if (!isMusicLoaded)
{
music = Audio(music::ABOUT, std::size(music::ABOUT));
isMusicLoaded = true;
}
return music;
}
resource::Audio* Resources::music_track_if_loaded() { return isMusicLoaded ? &music : nullptr; }
}