8 lines
188 B
C++
8 lines
188 B
C++
#pragma once
|
|
|
|
#include "COMMON.h"
|
|
|
|
#define SHADER_INFO_LOG_MAX 0xFF
|
|
|
|
bool shader_init(GLuint* self, const std::string& vertex, const std::string& fragment);
|
|
void shader_free(GLuint* self); |