Files
anm2ed/src/anm2/anm2_sounds.cpp

74 lines
1.9 KiB
C++

#include "anm2.h"
#include "filesystem_.h"
#include "map_.h"
using namespace anm2ed::types;
using namespace anm2ed::util;
using namespace tinyxml2;
namespace anm2ed::anm2
{
bool Anm2::sound_add(const std::string& directory, const std::string& path, int& id)
{
id = map::next_id_get(content.sounds);
content.sounds[id] = Sound(directory, path);
return true;
}
std::vector<std::string> Anm2::sound_labels_get()
{
std::vector<std::string> labels{};
labels.emplace_back("None");
for (auto& [id, sound] : content.sounds)
labels.emplace_back(sound.path.string());
return labels;
}
std::set<int> Anm2::sounds_unused()
{
std::set<int> used;
for (auto& animation : animations.items)
for (auto& trigger : animation.triggers.frames)
if (content.sounds.contains(trigger.soundID)) used.insert(trigger.soundID);
std::set<int> unused;
for (auto& [id, sound] : content.sounds)
if (!used.contains(id)) unused.insert(id);
return unused;
}
bool Anm2::sounds_deserialize(const std::string& string, const std::string& directory, merge::Type type,
std::string* errorString)
{
XMLDocument document{};
if (document.Parse(string.c_str()) == XML_SUCCESS)
{
int id{};
if (!document.FirstChildElement("Sound"))
{
if (errorString) *errorString = "No valid sound(s).";
return false;
}
filesystem::WorkingDirectory workingDirectory(directory);
for (auto element = document.FirstChildElement("Sound"); element; element = element->NextSiblingElement("Sound"))
{
auto sound = Sound(element, id);
if (type == merge::APPEND) id = map::next_id_get(content.sounds);
content.sounds[id] = std::move(sound);
}
return true;
}
else if (errorString)
*errorString = document.ErrorStr();
return false;
}
}