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anm2ed/README.md
2025-08-27 22:43:01 -04:00

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Anm2Ed

Preview

A reimplementation of The Binding of Isaac: Rebirth's proprietary animation editor. Manipulates the XML-based ".anm2" format, used for in-game tweened animations.

Features

  • Extended version of the original proprietary Nicalis animation editor
  • Smooth Dear ImGui interface; docking, dragging and dropping, etc.
  • New features
    • Can output .webm or *.png sequence
    • Cutting, copying and pasting
    • Additional wizard options
    • Robust snapshot (undo/redo) system
    • Additional hotkeys/shortcuts
    • Settings that will preserve on exit (stored in %APPDATA% on Windows or ~/.local/share on Linux)

Dependencies

Download these from your package manager:

  • SDL3
  • GLEW

Note, to render animations, you'll need to download FFmpeg and specify its install path in the program.

This program runs using OpenGL 3.3, so have that.

Build

Windows

Visual Studio is recommended; make sure your installation has "Desktop development with C++" and ".NET desktop development" workloads.

Install and configure vcpkg.

Build should be straightforward from there.

Linux

After cloning and enter the repository's directory, make sure to initialize the submodules:

git submodule update --init

Then:

mkdir build
cd build
cmake ..
make