first commit
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65
src/engine/sdl.c
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65
src/engine/sdl.c
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/*
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* DESCRIPTION:
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* Handles basic SDL functions.
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*/
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#include "sdl.h"
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/* Initializes SDL. */
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void
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sdl_init(void)
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{
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if (SDL_INIT_VIDEO < 0)
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{
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printf("SDL2 ERROR: %s\n", SDL_GetError());
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exit(EXIT_FAILURE);
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}
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else
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printf("SDL2 VIDEO LOADED\n");
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if (SDL_INIT_TIMER < 0)
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{
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printf("SDL2 ERROR: %s\n", SDL_GetError());
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exit(EXIT_FAILURE);
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}
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else
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printf("SDL2 TIMER LOADED\n");
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if (IMG_Init(IMG_FLAGS) < 0)
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{
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printf("SDL_image ERROR: %s\n", IMG_GetError());
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exit(EXIT_FAILURE);
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}
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else
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printf("SDL_image LOADED\n");
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if (TTF_Init() < 0)
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{
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printf("SDL_ttf ERROR: %s\n", TTF_GetError());
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exit(EXIT_FAILURE);
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}
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else
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printf("SDL_ttf LOADED\n");
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if (Mix_OpenAudio(MIX_FREQUENCY, MIX_DEFAULT_FORMAT, MIX_CHANNELS, MIX_SAMPLE_SIZE) < 0)
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{
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printf("SDL_mixer ERROR: %s\n", TTF_GetError());
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exit(EXIT_FAILURE);
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}
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else
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printf("SDL_mixer LOADED\n");
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
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}
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/* Quits SDL. */
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void
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sdl_quit(void)
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{
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SDL_Quit();
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Mix_CloseAudio();
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IMG_Quit();
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}
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