52 lines
1.4 KiB
CMake
52 lines
1.4 KiB
CMake
cmake_minimum_required(VERSION 3.10)
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project(orbit-plus C)
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set_target_properties(PROPERTIES LINKER_LANGUAGE C)
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include_directories(include)
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include_directories(${GLEW_INCLUDE_DIRS})
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file(GLOB src
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"${PROJECT_SOURCE_DIR}/src/*.c"
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"${PROJECT_SOURCE_DIR}/src/engine/*.c"
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"${PROJECT_SOURCE_DIR}/src/game/*.c"
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"${PROJECT_SOURCE_DIR}/src/game/ecs/*.c"
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"${PROJECT_SOURCE_DIR}/src/game/state/*.c"
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"${PROJECT_SOURCE_DIR}/src/game/shader/*.c"
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"${PROJECT_SOURCE_DIR}/src/util/*.c"
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)
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add_executable(${PROJECT_NAME} ${src})
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find_package(SDL2 REQUIRED)
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find_package(SDL2_mixer REQUIRED)
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find_package(SDL2_ttf REQUIRED)
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find_package(SDL2_image REQUIRED)
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find_package(GLEW REQUIRED)
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if (EMSCRIPTEN)
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else()
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if (CMAKE_BUILD_TYPE STREQUAL "Debug")
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set(CMAKE_C_FLAGS "-O2 -Wno-discarded-qualifiers -Wno-pointer-arith -Wno-unused-variable -Wno-unused-parameter -Wall -Wextra -pedantic -g")
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endif()
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if (CMAKE_BUILD_TYPE STREQUAL "Release")
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set(CMAKE_C_FLAGS "-O2")
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endif()
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target_link_libraries(${PROJECT_NAME} m GL SDL2::SDL2 SDL2_mixer::SDL2_mixer SDL2_ttf::SDL2_ttf SDL2_image::SDL2_image GLEW::GLEW)
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if (WIN32)
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set(CMAKE_C_FLAGS "-mwindows ${CMAKE_C_FLAGS}")
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target_link_libraries(${PROJECT_NAME} mingw32 m GL SDL2::SDL2 SDL2_mixer::SDL2_mixer SDL2_ttf::SDL2_ttf SDL2_image::SDL2_image GLEW::GLEW)
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endif()
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endif()
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message("System: ${CMAKE_SYSTEM_NAME}")
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message("Project: ${PROJECT_NAME}")
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message("Build: ${CMAKE_BUILD_TYPE}")
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message("Flags: ${CMAKE_C_FLAGS}")
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