The Omega Refactor(TM) + Input Options

This commit is contained in:
2025-06-30 21:29:59 -04:00
parent 6b5437a2fd
commit 30880c003d
35 changed files with 1490 additions and 1421 deletions

View File

@@ -2,7 +2,7 @@
#include "COMMON.h"
#define SHADER_BUFFER_MAX 2048
#define SHADER_INFO_LOG_MAX 0xFF
bool shader_init(GLuint* self, const char* vertex, const char* fragment);
bool shader_init(GLuint* self, const std::string& vertex, const std::string& fragment);
void shader_free(GLuint* self);