Fix issue with frame deselection on spritesheet editor (???) + work on themes

This commit is contained in:
2025-11-15 11:01:27 -05:00
parent cbbf81b739
commit b9f195ab89
13 changed files with 81 additions and 22 deletions

View File

@@ -12,6 +12,23 @@ using namespace glm;
namespace anm2ed::imgui
{
void theme_set(theme::Type theme)
{
switch (theme)
{
case theme::LIGHT:
ImGui::StyleColorsLight();
break;
case theme::DARK:
default:
ImGui::StyleColorsDark();
break;
case theme::CLASSIC:
ImGui::StyleColorsClassic();
break;
}
}
int input_text_callback(ImGuiInputTextCallbackData* data)
{
if (data->EventFlag == ImGuiInputTextFlags_CallbackResize)
@@ -90,8 +107,7 @@ namespace anm2ed::imgui
{
if (ImGui::Selectable(label.c_str(), isSelected, flags)) isActivated = true;
if (isBeginEditing ||
(ImGui::IsWindowFocused() && ImGui::IsKeyPressed(ImGuiKey_F2) && isSelected) ||
if (isBeginEditing || (ImGui::IsWindowFocused() && ImGui::IsKeyPressed(ImGuiKey_F2) && isSelected) ||
(ImGui::IsItemHovered() && ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left)))
{
editID = id;
@@ -298,7 +314,7 @@ namespace anm2ed::imgui
{
if (ImGui::GetTopMostPopupModal() != nullptr) return false;
if (isRepeat && (type == shortcut::GLOBAL || type == shortcut::FOCUSED)) return chord_repeating(chord);
if (isRepeat) return chord_repeating(chord);
int flags = type == shortcut::GLOBAL || type == shortcut::GLOBAL_SET ? ImGuiInputFlags_RouteGlobal
: ImGuiInputFlags_RouteFocused;

View File

@@ -154,6 +154,7 @@ namespace anm2ed::imgui
{"Super", ImGuiMod_Super},
};
void theme_set(types::theme::Type theme);
std::string chord_to_string(ImGuiKeyChord);
ImGuiKeyChord string_to_chord(const std::string&);
float row_widget_width_get(int, float = ImGui::GetContentRegionAvail().x);

View File

@@ -367,6 +367,15 @@ namespace anm2ed::imgui
ImGui::Checkbox("Vsync", &editSettings.isVsync);
ImGui::SetItemTooltip("Toggle vertical sync; synchronizes program update rate with monitor refresh rate.");
ImGui::SeparatorText("Theme");
for (int i = 0; i < theme::COUNT; i++)
{
if (i == theme::LIGHT) continue; // TODO; light mode is jank rn so i am soft disabling it
ImGui::RadioButton(theme::STRINGS[i], &editSettings.theme, i);
ImGui::SameLine();
}
}
ImGui::EndChild();
@@ -492,6 +501,7 @@ namespace anm2ed::imgui
if (ImGui::Button("Save", widgetSize))
{
settings = editSettings;
imgui::theme_set((theme::Type)editSettings.theme);
manager.chords_set(settings);
configurePopup.close();
}

View File

@@ -563,7 +563,7 @@ namespace anm2ed::imgui
auto cursor = areaType == tool::ANIMATION_PREVIEW || areaType == tool::ALL ? tool::INFO[useTool].cursor
: ImGuiMouseCursor_NotAllowed;
ImGui::SetMouseCursor(cursor);
ImGui::SetKeyboardFocusHere(-1);
ImGui::SetKeyboardFocusHere();
switch (useTool)
{

View File

@@ -258,7 +258,7 @@ namespace anm2ed::imgui
auto cursor = areaType == tool::SPRITESHEET_EDITOR || areaType == tool::ALL ? tool::INFO[useTool].cursor
: ImGuiMouseCursor_NotAllowed;
ImGui::SetMouseCursor(cursor);
ImGui::SetKeyboardFocusHere(-1);
ImGui::SetKeyboardFocusHere();
switch (useTool)
{

View File

@@ -16,7 +16,6 @@ using namespace glm;
namespace anm2ed::imgui
{
constexpr auto COLOR_HIDDEN_MULTIPLIER = vec4(0.5f, 0.5f, 0.5f, 1.000f);
constexpr auto FRAME_TIMELINE_COLOR = ImVec4(0.106f, 0.184f, 0.278f, 1.000f);
constexpr auto FRAME_BORDER_COLOR = ImVec4(1.0f, 1.0f, 1.0f, 0.15f);
constexpr auto FRAME_BORDER_COLOR_REFERENCED = ImVec4(1.0f, 1.0f, 1.0f, 0.50f);
constexpr auto FRAME_MULTIPLE_OVERLAY_COLOR = ImVec4(1.0f, 1.0f, 1.0f, 0.05f);
@@ -249,7 +248,9 @@ namespace anm2ed::imgui
ImGui::Image(resources.icons[icon].id, icon_size_get());
ImGui::SameLine();
if (isReferenced) ImGui::PushFont(resources.fonts[font::BOLD].get(), font::SIZE);
ImGui::PushStyleColor(ImGuiCol_Text, to_imvec4(color::WHITE));
ImGui::TextUnformatted(label.c_str());
ImGui::PopStyleColor();
if (isReferenced) ImGui::PopFont();
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4());
@@ -483,7 +484,7 @@ namespace anm2ed::imgui
{
drawList->AddRectFilled(cursorScreenPos,
ImVec2(cursorScreenPos.x + framesSize.x, cursorScreenPos.y + framesSize.y),
ImGui::GetColorU32(FRAME_TIMELINE_COLOR));
ImGui::GetColorU32(ImGui::GetStyleColorVec4(ImGuiCol_Header)));
for (int i = frameMin; i < frameMax; i++)
{

View File

@@ -50,7 +50,7 @@ namespace anm2ed::imgui
if (isSelected) ImGui::PushStyleColor(ImGuiCol_Button, ImGui::GetStyleColorVec4(ImGuiCol_ButtonActive));
if (shortcut(manager.chords[info.shortcut], shortcut::GLOBAL_SET)) tool_use((tool::Type)i);
if (shortcut(manager.chords[info.shortcut], shortcut::GLOBAL_SET, true)) tool_use((tool::Type)i);
if (i == tool::COLOR)
{