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c11b404392
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let's actually stage those changes...
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2026-03-09 23:09:37 -04:00 |
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2d27b7e8fb
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staging some future refactoring, .h -> hpp, fix for rendering w/ audio
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2026-03-09 23:08:57 -04:00 |
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77f6e65b15
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some bug fixes, added spritesheet filepath setting, etc.
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2026-03-05 00:10:59 -05:00 |
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85073a2ab9
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spritesheet hashing, navigation fix, etc.
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2026-02-06 11:52:33 -05:00 |
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64d6a1d95a
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Mega Region Update.
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2026-02-05 21:34:42 -05:00 |
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1b7a49c25d
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regions and a whole bunch of other shit
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2026-01-30 01:13:28 -05:00 |
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ca3a0f6691
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update dumps + fix trigger bug some more
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2026-01-19 15:06:16 -05:00 |
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76f134fe60
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quick fix for crashing triggers
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2026-01-18 16:39:16 -05:00 |
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044ef8b818
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remove unused fix
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2026-01-18 16:32:33 -05:00 |
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7f4e05a927
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fixed event handling and a lot of ID stuff OOPS
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2026-01-13 03:16:38 -05:00 |
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e68dfa3c94
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tweaks
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2026-01-11 16:46:50 -05:00 |
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a39a816ea9
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update cmake
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2026-01-11 13:13:45 -05:00 |
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bd3fdbf930
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saving fixes?
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2026-01-11 01:20:21 -05:00 |
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5124f77817
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random sound selection for triggers
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2026-01-06 16:26:57 -05:00 |
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f7109c24d0
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change all frame properties disallows root/nulls in some cases
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2025-12-28 18:41:37 -05:00 |
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c0de0c4079
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BRUH
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2025-12-28 14:54:08 -05:00 |
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233b2139fd
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change all frame properties adjustments
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2025-12-28 14:29:36 -05:00 |
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f64d622d87
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multiselect changing on animation preview/spritesheet editor
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2025-12-26 16:45:50 -05:00 |
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4574ff0f84
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add item fixes
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2025-12-18 23:56:15 -05:00 |
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119bbc4081
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Refactor + render animation tweaks + updated frame properties + bug fixes
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2025-12-17 23:02:00 -05:00 |
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ee89d8880d
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erm
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2025-12-13 23:10:56 -05:00 |
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225a584a21
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let's try this
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2025-12-13 23:06:14 -05:00 |
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8fa103d0b7
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bbbbbbbbbbbbbbbbb
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2025-12-13 22:43:32 -05:00 |
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b9b0fb9974
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mmmmmmmmmmmmmmmm
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2025-12-13 22:33:50 -05:00 |
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29fc0f3449
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mmmmmmmm
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2025-12-13 22:14:47 -05:00 |
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31ac9707e7
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preliminary utf-16 stuff
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2025-12-13 21:54:29 -05:00 |
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1a3c75a84a
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fixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
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2025-12-13 20:57:51 -05:00 |
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d34ff73512
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CHANGES!
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2025-12-13 20:12:52 -05:00 |
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21b66d8337
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checking...
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2025-12-13 02:51:10 -05:00 |
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4977f4476c
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maybe...
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2025-12-13 02:33:12 -05:00 |
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61275d9e75
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windows fixes
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2025-12-12 23:17:06 -08:00 |
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c77701fe72
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yeah these too
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2025-12-13 01:21:57 -05:00 |
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e6a4e5af35
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Locale -> "Destination"; feels like a much better term to use
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2025-12-07 01:57:29 -05:00 |
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300e322b9d
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Sound drag/drop
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2025-11-30 22:25:57 -05:00 |
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d0221928aa
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Localization! Russian/Korean, font updates, and fixes
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2025-11-30 22:01:55 -05:00 |
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ca719d7dfb
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FUCK fixed regression in animation serializing
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2025-11-19 22:03:37 -05:00 |
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6c6660d7c4
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onionskin change
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2025-11-19 21:43:13 -05:00 |
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e655cdf6d3
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some nice tooltip stuff
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2025-11-19 15:20:26 -05:00 |
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be772481f6
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....that!
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2025-11-18 00:56:32 -05:00 |
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408d50b6ce
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Oh this causes issues ok
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2025-11-15 11:38:21 -05:00 |
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9846a514ad
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Actually oops meant t add multiply/divide to here
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2025-11-15 11:35:01 -05:00 |
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b9f195ab89
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Fix issue with frame deselection on spritesheet editor (???) + work on themes
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2025-11-15 11:01:27 -05:00 |
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5470368b6a
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original editor compliance and some fixes
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2025-11-14 14:08:41 -05:00 |
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352594e1e3
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...............................................Anm2Ed 2.0
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2025-11-13 22:29:27 -05:00 |
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c57c32aca8
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...Anm2Ed 2.0
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2025-11-13 22:06:09 -05:00 |
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c0ace90b5a
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path changes
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2025-11-11 22:57:11 -05:00 |
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a1f6bda59d
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.........................................................
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2025-11-11 22:37:38 -05:00 |
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d7c481a20b
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.................
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2025-11-11 22:19:18 -05:00 |
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7e1b8c8b04
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weird...
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2025-11-11 22:11:34 -05:00 |
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0f5dae7ef8
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more fixes
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2025-11-11 19:08:17 -05:00 |
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