d317fe2fd8a4d5de424e2b41d57f5b86bc94f21b
				
			
			
		
	Anm2ed
A reimplementation of The Binding of Isaac: Rebirth's proprietary animation editor. Manipulates the XML-based ".anm2" format, used for in-game tweened animations.
Features
- Most things present in the original IsaacAnimationEditor.exe, except some stuff like drawing (why not use an art program!)
 - Smooth Dear ImGui interface; docking, dragging and dropping, etc.
 - Keybinds/keyboard control for common actions(see src/input.h)
 
To do
- Windows release
 - Undo queue
 - GIF export
 - Some other things I can't think of
 
Known Issues
- Root Transform doesn't work for scale/rotation (matrix math is hard; if you can help me fix it I will give you $100.)
 - Some .anm2 files used in Rebirth might not render correctly due to the ordering of layers; just drag and drop to fix the ordering and save, they will work fine afterwards.
 - On startup, you will have to configure the windows yourself.
 - Probably several bugs that elude me
 
Dependencies
Download these from your package manager:
- SDL3
 - GLEW
 
Build
After cloning and enter the repository's directory, make sure to initialize the submodules:
git submodules update --init
Then:
mkdir build
cd build
cmake ..
make -j
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