346 lines
7.9 KiB
C
346 lines
7.9 KiB
C
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/*
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* Copyright (c), Recep Aslantas.
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*
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* MIT License (MIT), http://opensource.org/licenses/MIT
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* Full license can be found in the LICENSE file
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*/
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/*
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Functions:
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CGLM_INLINE void glm_mat4_print(mat4 matrix, FILE *ostream);
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CGLM_INLINE void glm_mat3_print(mat3 matrix, FILE *ostream);
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CGLM_INLINE void glm_vec4_print(vec4 vec, FILE *ostream);
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CGLM_INLINE void glm_vec3_print(vec3 vec, FILE *ostream);
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CGLM_INLINE void glm_ivec3_print(ivec3 vec, FILE *ostream);
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CGLM_INLINE void glm_versor_print(versor vec, FILE *ostream);
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*/
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/*
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cglm tried to enable print functions in debug mode and disable them in
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release/production mode to eliminate printing costs.
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if you need to force enable then define CGLM_DEFINE_PRINTS macro not DEBUG one
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Print functions are enabled if:
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- DEBUG or _DEBUG macro is defined (mostly defined automatically in debugging)
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- CGLM_DEFINE_PRINTS macro is defined including release/production
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which makes enabled printing always
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- glmc_ calls for io are always prints
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*/
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/* DEPRECATED: CGLM_NO_PRINTS_NOOP (use CGLM_DEFINE_PRINTS) */
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#ifndef cglm_io_h
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#define cglm_io_h
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#if defined(DEBUG) || defined(_DEBUG) \
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|| defined(CGLM_DEFINE_PRINTS) || defined(CGLM_LIB_SRC) \
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|| defined(CGLM_NO_PRINTS_NOOP)
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#include "common.h"
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#include "util.h"
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#include <stdio.h>
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#include <stdlib.h>
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#ifndef CGLM_PRINT_PRECISION
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# define CGLM_PRINT_PRECISION 5
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#endif
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#ifndef CGLM_PRINT_MAX_TO_SHORT
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# define CGLM_PRINT_MAX_TO_SHORT 1e5f
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#endif
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#ifndef CGLM_PRINT_COLOR
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# define CGLM_PRINT_COLOR "\033[36m"
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#endif
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#ifndef CGLM_PRINT_COLOR_RESET
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# define CGLM_PRINT_COLOR_RESET "\033[0m"
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#endif
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CGLM_INLINE
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void
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glm_mat4_print(mat4 matrix,
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FILE * __restrict ostream) {
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char buff[16];
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int i, j, cw[4], cwi;
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#define m 4
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#define n 4
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fprintf(ostream, "Matrix (float%dx%d): " CGLM_PRINT_COLOR "\n" , m, n);
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cw[0] = cw[1] = cw[2] = cw[3] = 0;
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for (i = 0; i < m; i++) {
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for (j = 0; j < n; j++) {
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if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
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cwi = sprintf(buff, "% .*f", CGLM_PRINT_PRECISION, (double)matrix[i][j]);
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else
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cwi = sprintf(buff, "% g", (double)matrix[i][j]);
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cw[i] = GLM_MAX(cw[i], cwi);
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}
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}
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for (i = 0; i < m; i++) {
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fprintf(ostream, " |");
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for (j = 0; j < n; j++)
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if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
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fprintf(ostream, " % *.*f", cw[j], CGLM_PRINT_PRECISION, (double)matrix[j][i]);
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else
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fprintf(ostream, " % *g", cw[j], (double)matrix[j][i]);
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fprintf(ostream, " |\n");
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}
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fprintf(ostream, CGLM_PRINT_COLOR_RESET "\n");
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#undef m
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#undef n
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}
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CGLM_INLINE
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void
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glm_mat3_print(mat3 matrix,
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FILE * __restrict ostream) {
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char buff[16];
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int i, j, cw[4], cwi;
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#define m 3
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#define n 3
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fprintf(ostream, "Matrix (float%dx%d): " CGLM_PRINT_COLOR "\n", m, n);
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cw[0] = cw[1] = cw[2] = 0;
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for (i = 0; i < m; i++) {
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for (j = 0; j < n; j++) {
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if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
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cwi = sprintf(buff, "% .*f", CGLM_PRINT_PRECISION, (double)matrix[i][j]);
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else
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cwi = sprintf(buff, "% g", (double)matrix[i][j]);
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cw[i] = GLM_MAX(cw[i], cwi);
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}
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}
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for (i = 0; i < m; i++) {
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fprintf(ostream, " |");
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for (j = 0; j < n; j++)
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if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
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fprintf(ostream, " % *.*f", cw[j], CGLM_PRINT_PRECISION, (double)matrix[j][i]);
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else
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fprintf(ostream, " % *g", cw[j], (double)matrix[j][i]);
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fprintf(ostream, " |\n");
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}
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fprintf(ostream, CGLM_PRINT_COLOR_RESET "\n");
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#undef m
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#undef n
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}
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CGLM_INLINE
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void
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glm_mat2_print(mat2 matrix,
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FILE * __restrict ostream) {
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char buff[16];
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int i, j, cw[4], cwi;
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#define m 2
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#define n 2
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fprintf(ostream, "Matrix (float%dx%d): " CGLM_PRINT_COLOR "\n", m, n);
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cw[0] = cw[1] = 0;
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for (i = 0; i < m; i++) {
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for (j = 0; j < n; j++) {
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if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
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cwi = sprintf(buff, "% .*f", CGLM_PRINT_PRECISION, (double)matrix[i][j]);
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else
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cwi = sprintf(buff, "% g", (double)matrix[i][j]);
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cw[i] = GLM_MAX(cw[i], cwi);
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}
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}
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for (i = 0; i < m; i++) {
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fprintf(ostream, " |");
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for (j = 0; j < n; j++)
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if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
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fprintf(ostream, " % *.*f", cw[j], CGLM_PRINT_PRECISION, (double)matrix[j][i]);
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else
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fprintf(ostream, " % *g", cw[j], (double)matrix[j][i]);
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fprintf(ostream, " |\n");
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}
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fprintf(ostream, CGLM_PRINT_COLOR_RESET "\n");
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#undef m
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#undef n
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}
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CGLM_INLINE
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void
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glm_vec4_print(vec4 vec,
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FILE * __restrict ostream) {
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int i;
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#define m 4
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fprintf(ostream, "Vector (float%d): " CGLM_PRINT_COLOR "\n (", m);
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for (i = 0; i < m; i++) {
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if (vec[i] < CGLM_PRINT_MAX_TO_SHORT)
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fprintf(ostream, " % .*f", CGLM_PRINT_PRECISION, (double)vec[i]);
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else
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fprintf(ostream, " % g", (double)vec[i]);
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}
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fprintf(ostream, " )" CGLM_PRINT_COLOR_RESET "\n\n");
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#undef m
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}
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CGLM_INLINE
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void
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glm_vec3_print(vec3 vec,
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FILE * __restrict ostream) {
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int i;
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#define m 3
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fprintf(ostream, "Vector (float%d): " CGLM_PRINT_COLOR "\n (", m);
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for (i = 0; i < m; i++) {
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if (vec[i] < CGLM_PRINT_MAX_TO_SHORT)
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fprintf(ostream, " % .*f", CGLM_PRINT_PRECISION, (double)vec[i]);
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else
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fprintf(ostream, " % g", (double)vec[i]);
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}
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fprintf(ostream, " )" CGLM_PRINT_COLOR_RESET "\n\n");
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#undef m
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}
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CGLM_INLINE
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void
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glm_ivec3_print(ivec3 vec,
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FILE * __restrict ostream) {
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int i;
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#define m 3
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fprintf(ostream, "Vector (int%d): " CGLM_PRINT_COLOR "\n (", m);
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for (i = 0; i < m; i++)
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fprintf(ostream, " % d", vec[i]);
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fprintf(ostream, " )" CGLM_PRINT_COLOR_RESET "\n\n");
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#undef m
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}
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CGLM_INLINE
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void
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glm_vec2_print(vec2 vec,
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FILE * __restrict ostream) {
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int i;
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#define m 2
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fprintf(ostream, "Vector (float%d): " CGLM_PRINT_COLOR "\n (", m);
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for (i = 0; i < m; i++) {
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if (vec[i] < CGLM_PRINT_MAX_TO_SHORT)
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fprintf(ostream, " % .*f", CGLM_PRINT_PRECISION, (double)vec[i]);
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else
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fprintf(ostream, " % g", (double)vec[i]);
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}
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fprintf(ostream, " )" CGLM_PRINT_COLOR_RESET "\n\n");
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#undef m
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}
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CGLM_INLINE
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void
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glm_versor_print(versor vec,
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FILE * __restrict ostream) {
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int i;
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#define m 4
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fprintf(ostream, "Quaternion (float%d): " CGLM_PRINT_COLOR "\n (", m);
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for (i = 0; i < m; i++) {
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if (vec[i] < CGLM_PRINT_MAX_TO_SHORT)
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fprintf(ostream, " % .*f", CGLM_PRINT_PRECISION, (double)vec[i]);
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else
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fprintf(ostream, " % g", (double)vec[i]);
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}
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fprintf(ostream, " )" CGLM_PRINT_COLOR_RESET "\n\n");
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#undef m
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}
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CGLM_INLINE
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void
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glm_aabb_print(vec3 bbox[2],
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const char * __restrict tag,
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FILE * __restrict ostream) {
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int i, j;
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#define m 3
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fprintf(ostream, "AABB (%s): " CGLM_PRINT_COLOR "\n", tag ? tag: "float");
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for (i = 0; i < 2; i++) {
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fprintf(ostream, " (");
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for (j = 0; j < m; j++) {
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if (bbox[i][j] < CGLM_PRINT_MAX_TO_SHORT)
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fprintf(ostream, " % .*f", CGLM_PRINT_PRECISION, (double)bbox[i][j]);
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else
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fprintf(ostream, " % g", (double)bbox[i][j]);
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}
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fprintf(ostream, " )\n");
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}
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fprintf(ostream, CGLM_PRINT_COLOR_RESET "\n");
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#undef m
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}
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#else
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#include "common.h"
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#include <stdio.h>
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#include <stdlib.h>
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/* NOOP: Remove print from DEBUG */
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#define glm_mat4_print(v, s) (void)v; (void)s;
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#define glm_mat3_print(v, s) (void)v; (void)s;
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#define glm_mat2_print(v, s) (void)v; (void)s;
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#define glm_vec4_print(v, s) (void)v; (void)s;
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#define glm_vec3_print(v, s) (void)v; (void)s;
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#define glm_ivec3_print(v, s) (void)v; (void)s;
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#define glm_vec2_print(v, s) (void)v; (void)s;
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#define glm_versor_print(v, s) (void)v; (void)s;
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#define glm_aabb_print(v, t, s) (void)v; (void)t; (void)s;
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#endif
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#endif /* cglm_io_h */
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