orbit-plus/include/cglm/io.h

346 lines
7.9 KiB
C
Raw Normal View History

2023-02-12 04:18:45 +00:00
/*
* Copyright (c), Recep Aslantas.
*
* MIT License (MIT), http://opensource.org/licenses/MIT
* Full license can be found in the LICENSE file
*/
/*
Functions:
CGLM_INLINE void glm_mat4_print(mat4 matrix, FILE *ostream);
CGLM_INLINE void glm_mat3_print(mat3 matrix, FILE *ostream);
CGLM_INLINE void glm_vec4_print(vec4 vec, FILE *ostream);
CGLM_INLINE void glm_vec3_print(vec3 vec, FILE *ostream);
CGLM_INLINE void glm_ivec3_print(ivec3 vec, FILE *ostream);
CGLM_INLINE void glm_versor_print(versor vec, FILE *ostream);
*/
/*
cglm tried to enable print functions in debug mode and disable them in
release/production mode to eliminate printing costs.
if you need to force enable then define CGLM_DEFINE_PRINTS macro not DEBUG one
Print functions are enabled if:
- DEBUG or _DEBUG macro is defined (mostly defined automatically in debugging)
- CGLM_DEFINE_PRINTS macro is defined including release/production
which makes enabled printing always
- glmc_ calls for io are always prints
*/
/* DEPRECATED: CGLM_NO_PRINTS_NOOP (use CGLM_DEFINE_PRINTS) */
#ifndef cglm_io_h
#define cglm_io_h
#if defined(DEBUG) || defined(_DEBUG) \
|| defined(CGLM_DEFINE_PRINTS) || defined(CGLM_LIB_SRC) \
|| defined(CGLM_NO_PRINTS_NOOP)
#include "common.h"
#include "util.h"
#include <stdio.h>
#include <stdlib.h>
#ifndef CGLM_PRINT_PRECISION
# define CGLM_PRINT_PRECISION 5
#endif
#ifndef CGLM_PRINT_MAX_TO_SHORT
# define CGLM_PRINT_MAX_TO_SHORT 1e5f
#endif
#ifndef CGLM_PRINT_COLOR
# define CGLM_PRINT_COLOR "\033[36m"
#endif
#ifndef CGLM_PRINT_COLOR_RESET
# define CGLM_PRINT_COLOR_RESET "\033[0m"
#endif
CGLM_INLINE
void
glm_mat4_print(mat4 matrix,
FILE * __restrict ostream) {
char buff[16];
int i, j, cw[4], cwi;
#define m 4
#define n 4
fprintf(ostream, "Matrix (float%dx%d): " CGLM_PRINT_COLOR "\n" , m, n);
cw[0] = cw[1] = cw[2] = cw[3] = 0;
for (i = 0; i < m; i++) {
for (j = 0; j < n; j++) {
if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
cwi = sprintf(buff, "% .*f", CGLM_PRINT_PRECISION, (double)matrix[i][j]);
else
cwi = sprintf(buff, "% g", (double)matrix[i][j]);
cw[i] = GLM_MAX(cw[i], cwi);
}
}
for (i = 0; i < m; i++) {
fprintf(ostream, " |");
for (j = 0; j < n; j++)
if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
fprintf(ostream, " % *.*f", cw[j], CGLM_PRINT_PRECISION, (double)matrix[j][i]);
else
fprintf(ostream, " % *g", cw[j], (double)matrix[j][i]);
fprintf(ostream, " |\n");
}
fprintf(ostream, CGLM_PRINT_COLOR_RESET "\n");
#undef m
#undef n
}
CGLM_INLINE
void
glm_mat3_print(mat3 matrix,
FILE * __restrict ostream) {
char buff[16];
int i, j, cw[4], cwi;
#define m 3
#define n 3
fprintf(ostream, "Matrix (float%dx%d): " CGLM_PRINT_COLOR "\n", m, n);
cw[0] = cw[1] = cw[2] = 0;
for (i = 0; i < m; i++) {
for (j = 0; j < n; j++) {
if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
cwi = sprintf(buff, "% .*f", CGLM_PRINT_PRECISION, (double)matrix[i][j]);
else
cwi = sprintf(buff, "% g", (double)matrix[i][j]);
cw[i] = GLM_MAX(cw[i], cwi);
}
}
for (i = 0; i < m; i++) {
fprintf(ostream, " |");
for (j = 0; j < n; j++)
if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
fprintf(ostream, " % *.*f", cw[j], CGLM_PRINT_PRECISION, (double)matrix[j][i]);
else
fprintf(ostream, " % *g", cw[j], (double)matrix[j][i]);
fprintf(ostream, " |\n");
}
fprintf(ostream, CGLM_PRINT_COLOR_RESET "\n");
#undef m
#undef n
}
CGLM_INLINE
void
glm_mat2_print(mat2 matrix,
FILE * __restrict ostream) {
char buff[16];
int i, j, cw[4], cwi;
#define m 2
#define n 2
fprintf(ostream, "Matrix (float%dx%d): " CGLM_PRINT_COLOR "\n", m, n);
cw[0] = cw[1] = 0;
for (i = 0; i < m; i++) {
for (j = 0; j < n; j++) {
if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
cwi = sprintf(buff, "% .*f", CGLM_PRINT_PRECISION, (double)matrix[i][j]);
else
cwi = sprintf(buff, "% g", (double)matrix[i][j]);
cw[i] = GLM_MAX(cw[i], cwi);
}
}
for (i = 0; i < m; i++) {
fprintf(ostream, " |");
for (j = 0; j < n; j++)
if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
fprintf(ostream, " % *.*f", cw[j], CGLM_PRINT_PRECISION, (double)matrix[j][i]);
else
fprintf(ostream, " % *g", cw[j], (double)matrix[j][i]);
fprintf(ostream, " |\n");
}
fprintf(ostream, CGLM_PRINT_COLOR_RESET "\n");
#undef m
#undef n
}
CGLM_INLINE
void
glm_vec4_print(vec4 vec,
FILE * __restrict ostream) {
int i;
#define m 4
fprintf(ostream, "Vector (float%d): " CGLM_PRINT_COLOR "\n (", m);
for (i = 0; i < m; i++) {
if (vec[i] < CGLM_PRINT_MAX_TO_SHORT)
fprintf(ostream, " % .*f", CGLM_PRINT_PRECISION, (double)vec[i]);
else
fprintf(ostream, " % g", (double)vec[i]);
}
fprintf(ostream, " )" CGLM_PRINT_COLOR_RESET "\n\n");
#undef m
}
CGLM_INLINE
void
glm_vec3_print(vec3 vec,
FILE * __restrict ostream) {
int i;
#define m 3
fprintf(ostream, "Vector (float%d): " CGLM_PRINT_COLOR "\n (", m);
for (i = 0; i < m; i++) {
if (vec[i] < CGLM_PRINT_MAX_TO_SHORT)
fprintf(ostream, " % .*f", CGLM_PRINT_PRECISION, (double)vec[i]);
else
fprintf(ostream, " % g", (double)vec[i]);
}
fprintf(ostream, " )" CGLM_PRINT_COLOR_RESET "\n\n");
#undef m
}
CGLM_INLINE
void
glm_ivec3_print(ivec3 vec,
FILE * __restrict ostream) {
int i;
#define m 3
fprintf(ostream, "Vector (int%d): " CGLM_PRINT_COLOR "\n (", m);
for (i = 0; i < m; i++)
fprintf(ostream, " % d", vec[i]);
fprintf(ostream, " )" CGLM_PRINT_COLOR_RESET "\n\n");
#undef m
}
CGLM_INLINE
void
glm_vec2_print(vec2 vec,
FILE * __restrict ostream) {
int i;
#define m 2
fprintf(ostream, "Vector (float%d): " CGLM_PRINT_COLOR "\n (", m);
for (i = 0; i < m; i++) {
if (vec[i] < CGLM_PRINT_MAX_TO_SHORT)
fprintf(ostream, " % .*f", CGLM_PRINT_PRECISION, (double)vec[i]);
else
fprintf(ostream, " % g", (double)vec[i]);
}
fprintf(ostream, " )" CGLM_PRINT_COLOR_RESET "\n\n");
#undef m
}
CGLM_INLINE
void
glm_versor_print(versor vec,
FILE * __restrict ostream) {
int i;
#define m 4
fprintf(ostream, "Quaternion (float%d): " CGLM_PRINT_COLOR "\n (", m);
for (i = 0; i < m; i++) {
if (vec[i] < CGLM_PRINT_MAX_TO_SHORT)
fprintf(ostream, " % .*f", CGLM_PRINT_PRECISION, (double)vec[i]);
else
fprintf(ostream, " % g", (double)vec[i]);
}
fprintf(ostream, " )" CGLM_PRINT_COLOR_RESET "\n\n");
#undef m
}
CGLM_INLINE
void
glm_aabb_print(vec3 bbox[2],
const char * __restrict tag,
FILE * __restrict ostream) {
int i, j;
#define m 3
fprintf(ostream, "AABB (%s): " CGLM_PRINT_COLOR "\n", tag ? tag: "float");
for (i = 0; i < 2; i++) {
fprintf(ostream, " (");
for (j = 0; j < m; j++) {
if (bbox[i][j] < CGLM_PRINT_MAX_TO_SHORT)
fprintf(ostream, " % .*f", CGLM_PRINT_PRECISION, (double)bbox[i][j]);
else
fprintf(ostream, " % g", (double)bbox[i][j]);
}
fprintf(ostream, " )\n");
}
fprintf(ostream, CGLM_PRINT_COLOR_RESET "\n");
#undef m
}
#else
#include "common.h"
#include <stdio.h>
#include <stdlib.h>
/* NOOP: Remove print from DEBUG */
#define glm_mat4_print(v, s) (void)v; (void)s;
#define glm_mat3_print(v, s) (void)v; (void)s;
#define glm_mat2_print(v, s) (void)v; (void)s;
#define glm_vec4_print(v, s) (void)v; (void)s;
#define glm_vec3_print(v, s) (void)v; (void)s;
#define glm_ivec3_print(v, s) (void)v; (void)s;
#define glm_vec2_print(v, s) (void)v; (void)s;
#define glm_versor_print(v, s) (void)v; (void)s;
#define glm_aabb_print(v, t, s) (void)v; (void)t; (void)s;
#endif
#endif /* cglm_io_h */