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Orbit+

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A clone of the 2007 Adobe Flash game by Jacob Grahn ("Jiggmin"), using OpenGL and SDL.

Don't let anything touch your white center. Destroy atackers by touching them with their color. Move with your mouse. Spin with WASD/arrow keys. Survive.

An experiment in getting the ropes of OpenGL and implementing an entity component system (ECS).

Build

Dependencies

- SDL2
- SDL_image
- SDL_mixer
- SDL_ttf
- GLEW

Linux/MinGW

This repository uses CMake to compile, so:

mkdir build

cd build

cmake ..

make

Make sure you've got the games's resources downloaded and in the same directory as the executable. You can get that here.