first commit
This commit is contained in:
51
CMakeLists.txt
Normal file
51
CMakeLists.txt
Normal file
@ -0,0 +1,51 @@
|
||||
cmake_minimum_required(VERSION 3.10)
|
||||
|
||||
project(orbit-plus C)
|
||||
|
||||
set_target_properties(PROPERTIES LINKER_LANGUAGE C)
|
||||
|
||||
include_directories(include)
|
||||
include_directories(${GLEW_INCLUDE_DIRS})
|
||||
|
||||
file(GLOB src
|
||||
"${PROJECT_SOURCE_DIR}/src/*.c"
|
||||
"${PROJECT_SOURCE_DIR}/src/engine/*.c"
|
||||
"${PROJECT_SOURCE_DIR}/src/game/*.c"
|
||||
"${PROJECT_SOURCE_DIR}/src/game/ecs/*.c"
|
||||
"${PROJECT_SOURCE_DIR}/src/game/state/*.c"
|
||||
"${PROJECT_SOURCE_DIR}/src/game/shader/*.c"
|
||||
"${PROJECT_SOURCE_DIR}/src/util/*.c"
|
||||
)
|
||||
|
||||
add_executable(${PROJECT_NAME} ${src})
|
||||
|
||||
find_package(SDL2 REQUIRED)
|
||||
find_package(SDL2_mixer REQUIRED)
|
||||
find_package(SDL2_ttf REQUIRED)
|
||||
find_package(SDL2_image REQUIRED)
|
||||
find_package(GLEW REQUIRED)
|
||||
|
||||
if (EMSCRIPTEN)
|
||||
|
||||
else()
|
||||
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
set(CMAKE_C_FLAGS "-O2 -Wno-discarded-qualifiers -Wno-pointer-arith -Wno-unused-variable -Wno-unused-parameter -Wall -Wextra -pedantic -g")
|
||||
endif()
|
||||
|
||||
if (CMAKE_BUILD_TYPE STREQUAL "Release")
|
||||
set(CMAKE_C_FLAGS "-O2")
|
||||
endif()
|
||||
|
||||
target_link_libraries(${PROJECT_NAME} m GL SDL2::SDL2 SDL2_mixer::SDL2_mixer SDL2_ttf::SDL2_ttf SDL2_image::SDL2_image GLEW::GLEW)
|
||||
|
||||
if (WIN32)
|
||||
set(CMAKE_C_FLAGS "-mwindows ${CMAKE_C_FLAGS}")
|
||||
target_link_libraries(${PROJECT_NAME} mingw32 m GL SDL2::SDL2 SDL2_mixer::SDL2_mixer SDL2_ttf::SDL2_ttf SDL2_image::SDL2_image GLEW::GLEW)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
message("System: ${CMAKE_SYSTEM_NAME}")
|
||||
message("Project: ${PROJECT_NAME}")
|
||||
message("Build: ${CMAKE_BUILD_TYPE}")
|
||||
message("Flags: ${CMAKE_C_FLAGS}")
|
||||
|
Reference in New Issue
Block a user