Commit Graph

175 Commits

Author SHA1 Message Date
01d0f6e49a Grid snapping works with offset 2025-11-17 17:11:01 -05:00
61e38a1482 Add inset on layers for animations to avoid bleed; change GL settings to avoid stretching pixels if crop larger than texture size 2025-11-17 03:15:34 -05:00
b207a78a1f bandaid fix on snapshots. i'm gonna have to rewrite this whole system lol 2025-11-17 02:50:08 -05:00
25e902f4ea Update for selecting frames. No more flashing, etc. Not perfect but it'll do 2025-11-17 00:58:22 -05:00
d414375d82 fix autosaving 2025-11-16 21:08:50 -05:00
f462692bb1 Default animation when adding first new animation 2025-11-16 00:42:23 -05:00
131934df1a Fixed issues with renaming/synchronizing state 2025-11-16 00:11:27 -05:00
a968371ac6 baking frames update 2025-11-15 12:02:33 -05:00
408d50b6ce Oh this causes issues ok 2025-11-15 11:38:21 -05:00
9846a514ad Actually oops meant t add multiply/divide to here 2025-11-15 11:35:01 -05:00
b9f195ab89 Fix issue with frame deselection on spritesheet editor (???) + work on themes 2025-11-15 11:01:27 -05:00
cbbf81b739 Credits font fix 2025-11-14 17:04:22 -05:00
4b6fa7153d quck fixes to issues i noticed while doing a general overview 2025-11-14 16:22:22 -05:00
5470368b6a original editor compliance and some fixes 2025-11-14 14:08:41 -05:00
911085ef47 quick fix for render 2025-11-14 02:57:22 -05:00
82d856fd94 Q U I C K F I X 2025-11-14 01:28:26 -05:00
c6b6b1e682 Anm2Ed 2.0......................................................... 2025-11-13 23:12:42 -05:00
54593e9b6e Anm2Ed 2.0................. 2025-11-13 22:58:45 -05:00
defddd9de8 Anm2Ed 2.0........ 2025-11-13 22:57:13 -05:00
a048a37b42 Anm2Ed 2.0... 2025-11-13 22:55:09 -05:00
a7c0698a93 ................................................................................................................................................................................................................................Anm2Ed 2.0 2025-11-13 22:46:34 -05:00
9159ffdb02 ....................................................................................Anm2Ed 2.0 2025-11-13 22:32:54 -05:00
352594e1e3 ...............................................Anm2Ed 2.0 2025-11-13 22:29:27 -05:00
9af0135a3a ...........Anm2Ed 2.0 2025-11-13 22:20:38 -05:00
7abb0fcda4 ......Anm2Ed 2.0 2025-11-13 22:09:13 -05:00
c57c32aca8 ...Anm2Ed 2.0 2025-11-13 22:06:09 -05:00
51bf4c2012 Anm2Ed 2.0 2025-11-13 21:53:32 -05:00
bb6b68311b Anm2 merge and adjustments to render animation 2025-11-13 01:19:25 -05:00
e4cb0056a0 frame moving issue and settings rearrange 2025-11-11 23:37:12 -05:00
431ffebd8d fix spritesheets push/pop stylevar 2025-11-11 23:21:00 -05:00
1b21080fe2 recent files issues 2025-11-11 23:11:27 -05:00
c0ace90b5a path changes 2025-11-11 22:57:11 -05:00
57b2e3aa4c . 2025-11-11 22:49:06 -05:00
7de716a6f2 sure? 2025-11-11 22:46:15 -05:00
38b92a588f opengl! 2025-11-11 22:42:46 -05:00
ba08ed7a60 erm 2025-11-11 22:41:23 -05:00
a1f6bda59d ......................................................... 2025-11-11 22:37:38 -05:00
d7c481a20b ................. 2025-11-11 22:19:18 -05:00
7e1b8c8b04 weird... 2025-11-11 22:11:34 -05:00
2202cdff3a one last thing... 2025-11-11 22:09:44 -05:00
0ce567c282 nvm fuck libxm, fuck msvc, fuck bill gates and fuck (You) 2025-11-11 22:01:30 -05:00
7ab7ed3ee2 kill me pete 2025-11-11 20:41:39 -05:00
a2a33e471d aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 2025-11-11 20:33:28 -05:00
24465f29c5 uuuuuuuuuuuuuggggggggggggggggghhhhhhhhhhhhhhhhhh 2025-11-11 20:28:31 -05:00
2ce46b4de4 libxm back to module 2025-11-11 20:22:10 -05:00
ec45bb4e62 again with xm... 2025-11-11 19:19:36 -05:00
3f666ab18a msvc fixes 2025-11-11 19:16:07 -05:00
0f5dae7ef8 more fixes 2025-11-11 19:08:17 -05:00
21fa89c35d bleh bleh bleh 2025-11-11 19:03:57 -05:00
517a8262a6 few more windows issues 2025-11-11 19:00:00 -05:00