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3546f27655
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Moved spritesheet texture handling to anm2 instead of resources; added undoing for spritesheet texture changes; refactoring
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2025-08-27 00:28:41 -04:00 |
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afbaf2bc65
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Additional logging + FFMpeg changes; ffmpeg output will be in the log now
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2025-08-15 18:03:45 -04:00 |
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8388fd5d99
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logging
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2025-08-15 17:17:11 -04:00 |
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4029828d04
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The Omega Update(TM) Part 5 (Finishing)
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2025-08-14 21:39:17 -04:00 |
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ea3498692a
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The Omega Update(TM) Part 4 (Massive Refactor, Change All Frame Properties)
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2025-08-14 00:25:35 -04:00 |
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fe8bdae9a8
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The Update(TM), Part 1
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2025-07-27 22:08:57 -04:00 |
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30880c003d
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The Omega Refactor(TM) + Input Options
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2025-06-30 21:29:59 -04:00 |
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91190987ed
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basics
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2025-06-19 05:29:06 -04:00 |
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91d01a1441
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first commit
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2025-06-15 22:03:02 -04:00 |
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