Commit Graph

42 Commits

Author SHA1 Message Date
87c2db2a77 Refactoring; structs for popups/multi-selects, additional popups in places 2025-10-22 21:27:11 -04:00
5b0f9a39c4 Refactor... 2025-10-21 20:23:27 -04:00
7f07eaa128 slowly getting back...also, static linking 2025-09-21 23:57:17 -04:00
62c5dcf6ea fix git modules 2025-09-19 22:19:48 -04:00
dbb6d13f34 refactor pt 1; getting each thing right and then will push to main 2025-09-19 17:57:48 -04:00
9fb6366d7c Frame movement on timeline changed 2025-09-15 19:27:07 -04:00
f49eaa6a37 Added animation bounds for rendering animations, redid float format stuff 2025-09-15 11:14:58 -04:00
e0732ee6b9 Fixes for exit confirmation when saved 2025-09-14 21:00:54 -04:00
fe32c74967 onionskin can now be 0 2025-09-13 10:39:53 -04:00
3da8928d13 fix triggers not serializing correctly 2025-09-12 18:39:09 -04:00
f8fb3df8d4 Redid layer system, added layer/null windows, more quality of life, polish 2025-09-12 18:06:30 -04:00
6deaaea374 Change clipboard system entirely, refactored anm2 serializing/deserializing, quick shell script for atlas update 2025-09-11 17:18:27 -04:00
b2cf67a823 Added fit, fixed the layer -1 bug finally, refactored here and there 2025-09-09 17:51:17 -04:00
9ad464a74a Onionskin, input rebinding, alt icons, settings refactor 2025-09-08 20:18:28 -04:00
4d098f8f1c Fixes to generate preview 2025-09-05 20:07:49 -04:00
a992661c6a Removed GLEW dependency (using GLAD instead), axes now use shader, should now work better 2025-09-05 16:37:45 -04:00
fa6109cb2e Updated settings, added reset to default settings option, tried to fix -1 map bug 2025-09-01 22:00:12 -04:00
2c62f5701c Hotfix for adding frames, spritesheets, etc. 2025-08-28 08:37:47 -07:00
8f3c666922 Need to save anm2 first before doing anything, should eliminate a few problems 2025-08-28 10:27:47 -04:00
3546f27655 Moved spritesheet texture handling to anm2 instead of resources; added undoing for spritesheet texture changes; refactoring 2025-08-27 00:28:41 -04:00
ff69218d50 exit confirmation changes 2025-08-15 18:20:13 -04:00
8388fd5d99 logging 2025-08-15 17:17:11 -04:00
f75369f670 dragging frames with ctrl 2025-08-15 16:18:00 -04:00
5ee3ec4351 Changing how string format for imgui float widgets work, suppressing stbi warnings 2025-08-15 14:27:44 -04:00
a665023626 Refactor, Vsync, FFmpeg fixes 2025-08-15 12:18:57 -04:00
im-tem
73ba6af125 misc: fixes to make it build 2025-08-15 12:13:26 +03:00
0b8647fe4d quick undo change 2025-08-14 22:23:17 -04:00
4029828d04 The Omega Update(TM) Part 5 (Finishing) 2025-08-14 21:39:17 -04:00
ea3498692a The Omega Update(TM) Part 4 (Massive Refactor, Change All Frame Properties) 2025-08-14 00:25:35 -04:00
a48c72357a The Omega Update(TM) Part 3 (Rendering) 2025-08-10 01:27:06 -04:00
b9c9105621 The Update(TM), Part 2 2025-08-09 00:32:14 -04:00
fe8bdae9a8 The Update(TM), Part 1 2025-07-27 22:08:57 -04:00
30880c003d The Omega Refactor(TM) + Input Options 2025-06-30 21:29:59 -04:00
4b12153512 Undo + Recording 2025-06-29 20:33:52 -04:00
e4f6da650e woopsies 2025-06-29 00:53:26 -04:00
9083a25a2b le readme 2025-06-29 00:49:58 -04:00
0e8d1ae6b4 it's kind of finished 2025-06-28 23:33:15 -04:00
d7913c01db tools 2025-06-27 16:32:08 -04:00
6d488fce1e visuals and a lot of other things 2025-06-26 08:48:42 -04:00
ea2e7e918c forming the skeleton 2025-06-21 21:36:32 -04:00
91190987ed basics 2025-06-19 05:29:06 -04:00
91d01a1441 first commit 2025-06-15 22:03:02 -04:00