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fbcf79da80
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fixing that old ugly error icon + red
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2025-11-19 15:55:26 -05:00 |
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2259a411a6
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Fixed issue with handedness and rotation and move tool
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2025-11-18 11:39:12 -05:00 |
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be772481f6
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....that!
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2025-11-18 00:56:32 -05:00 |
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61e38a1482
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Add inset on layers for animations to avoid bleed; change GL settings to avoid stretching pixels if crop larger than texture size
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2025-11-17 03:15:34 -05:00 |
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b9f195ab89
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Fix issue with frame deselection on spritesheet editor (???) + work on themes
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2025-11-15 11:01:27 -05:00 |
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4b6fa7153d
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quck fixes to issues i noticed while doing a general overview
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2025-11-14 16:22:22 -05:00 |
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5470368b6a
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original editor compliance and some fixes
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2025-11-14 14:08:41 -05:00 |
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911085ef47
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quick fix for render
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2025-11-14 02:57:22 -05:00 |
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c6b6b1e682
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Anm2Ed 2.0.........................................................
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2025-11-13 23:12:42 -05:00 |
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9159ffdb02
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....................................................................................Anm2Ed 2.0
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2025-11-13 22:32:54 -05:00 |
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352594e1e3
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...............................................Anm2Ed 2.0
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2025-11-13 22:29:27 -05:00 |
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c57c32aca8
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...Anm2Ed 2.0
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2025-11-13 22:06:09 -05:00 |
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51bf4c2012
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Anm2Ed 2.0
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2025-11-13 21:53:32 -05:00 |
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bb6b68311b
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Anm2 merge and adjustments to render animation
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2025-11-13 01:19:25 -05:00 |
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d9a05947c0
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more minor polish there and here
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2025-11-11 16:07:02 -05:00 |
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07096c487b
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fuck git and fuck vs code
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2025-11-11 11:25:46 -05:00 |
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e2799b1e58
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timeline refactor, bit broken rn
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2025-11-09 10:35:21 -05:00 |
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1e35910b0a
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Refactoring, FFmpeg updates
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2025-11-03 00:16:05 -05:00 |
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62cd94ca78
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Big refactor, shuffling a lot of files around
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2025-11-01 19:51:19 -04:00 |
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