|
e0732ee6b9
|
Fixes for exit confirmation when saved
|
2025-09-14 21:00:54 -04:00 |
|
|
c3bb2bcf17
|
Fix for auto fullscreen on Windows
|
2025-09-13 14:07:15 -04:00 |
|
|
9afb845a36
|
add slight texture inset for layer UVs.
|
2025-09-13 12:28:37 -04:00 |
|
|
fe32c74967
|
onionskin can now be 0
|
2025-09-13 10:39:53 -04:00 |
|
|
0a8fa44ee6
|
update atlas
|
2025-09-13 10:32:47 -04:00 |
|
|
45865bd4d1
|
refactor to not expose tinyxml2 symbols
|
2025-09-12 19:17:54 -04:00 |
|
|
c7dc0db9ce
|
namespace fix
|
2025-09-12 18:57:50 -04:00 |
|
|
3da8928d13
|
fix triggers not serializing correctly
|
2025-09-12 18:39:09 -04:00 |
|
|
f8fb3df8d4
|
Redid layer system, added layer/null windows, more quality of life, polish
|
2025-09-12 18:06:30 -04:00 |
|
|
6deaaea374
|
Change clipboard system entirely, refactored anm2 serializing/deserializing, quick shell script for atlas update
|
2025-09-11 17:18:27 -04:00 |
|
|
b0e52bd444
|
allow anm2s with variable layers per animation. it'll just load all of them. not 1:1 to the behavior of nicalis editor but it'll make those sorts of files load in an editable fashion
|
2025-09-09 18:34:35 -04:00 |
|
|
b2cf67a823
|
Added fit, fixed the layer -1 bug finally, refactored here and there
|
2025-09-09 17:51:17 -04:00 |
|
|
9ad464a74a
|
Onionskin, input rebinding, alt icons, settings refactor
|
2025-09-08 20:18:28 -04:00 |
|
|
4d098f8f1c
|
Fixes to generate preview
|
2025-09-05 20:07:49 -04:00 |
|
|
a992661c6a
|
Removed GLEW dependency (using GLAD instead), axes now use shader, should now work better
|
2025-09-05 16:37:45 -04:00 |
|
|
fa6109cb2e
|
Updated settings, added reset to default settings option, tried to fix -1 map bug
|
2025-09-01 22:00:12 -04:00 |
|
|
d50fded04d
|
Update cmake
|
2025-09-01 18:09:26 -04:00 |
|
|
d92dbc5b6d
|
This is again a bandaid solution to this map with -1 problem, but it'll work for the normies
|
2025-08-28 17:00:21 -04:00 |
|
|
2c62f5701c
|
Hotfix for adding frames, spritesheets, etc.
|
2025-08-28 08:37:47 -07:00 |
|
|
8f3c666922
|
Need to save anm2 first before doing anything, should eliminate a few problems
|
2025-08-28 10:27:47 -04:00 |
|
|
0ddc616e02
|
Update default settings
|
2025-08-27 22:22:08 -07:00 |
|
|
b667710c99
|
Windows builds updates; prepare for release
|
2025-08-27 18:23:12 -07:00 |
|
|
3546f27655
|
Moved spritesheet texture handling to anm2 instead of resources; added undoing for spritesheet texture changes; refactoring
|
2025-08-27 00:28:41 -04:00 |
|
|
c9056ce707
|
I have no idea why I used SDL_CreateWindowAndRenderer, that's only for applications using the SDL_Renderer, not opengl
|
2025-08-15 23:47:39 -04:00 |
|
|
ff69218d50
|
exit confirmation changes
|
2025-08-15 18:20:13 -04:00 |
|
|
afbaf2bc65
|
Additional logging + FFMpeg changes; ffmpeg output will be in the log now
|
2025-08-15 18:03:45 -04:00 |
|
|
8388fd5d99
|
logging
|
2025-08-15 17:17:11 -04:00 |
|
|
f75369f670
|
dragging frames with ctrl
|
2025-08-15 16:18:00 -04:00 |
|
|
5ee3ec4351
|
Changing how string format for imgui float widgets work, suppressing stbi warnings
|
2025-08-15 14:27:44 -04:00 |
|
|
67d36df971
|
Canvas size fix
|
2025-08-15 13:52:46 -04:00 |
|
|
28c0de1848
|
ffmpeg dialog file filter fix for windows
|
2025-08-15 13:00:55 -04:00 |
|
|
903c77019f
|
Exit confirmation change
|
2025-08-15 12:49:45 -04:00 |
|
|
76271dc6b8
|
SDL_Delay
|
2025-08-15 12:36:14 -04:00 |
|
|
e721f89972
|
Semicolon moment
|
2025-08-15 12:30:18 -04:00 |
|
|
a665023626
|
Refactor, Vsync, FFmpeg fixes
|
2025-08-15 12:18:57 -04:00 |
|
im-tem
|
5b4b0b2be5
|
enable vsync to prevent excess resource usage
|
2025-08-15 12:41:03 +03:00 |
|
im-tem
|
73ba6af125
|
misc: fixes to make it build
|
2025-08-15 12:13:26 +03:00 |
|
|
0b8647fe4d
|
quick undo change
|
2025-08-14 22:23:17 -04:00 |
|
|
6a646717d8
|
Exit confirmation changes
|
2025-08-14 22:15:39 -04:00 |
|
|
4029828d04
|
The Omega Update(TM) Part 5 (Finishing)
|
2025-08-14 21:39:17 -04:00 |
|
|
ea3498692a
|
The Omega Update(TM) Part 4 (Massive Refactor, Change All Frame Properties)
|
2025-08-14 00:25:35 -04:00 |
|
|
a48c72357a
|
The Omega Update(TM) Part 3 (Rendering)
|
2025-08-10 01:27:06 -04:00 |
|
|
b9c9105621
|
The Update(TM), Part 2
|
2025-08-09 00:32:14 -04:00 |
|
|
fe8bdae9a8
|
The Update(TM), Part 1
|
2025-07-27 22:08:57 -04:00 |
|
im-tem
|
daefc91a72
|
input: hacky way of handling multikey shortcuts
|
2025-07-01 17:45:04 +03:00 |
|
|
30880c003d
|
The Omega Refactor(TM) + Input Options
|
2025-06-30 21:29:59 -04:00 |
|
im-tem
|
e583dd6eee
|
fix up PACKED.h
|
2025-06-30 15:18:04 +03:00 |
|
im-tem
|
9cf21d9084
|
Merge branch 'master' of https://github.com/im-tem/anm2ed
|
2025-06-30 15:15:50 +03:00 |
|
im-tem
|
f5065ae1c2
|
define OpenGL flag for SDL3 so that it works on all platform
|
2025-06-30 15:00:31 +03:00 |
|
im-tem
|
d317fe2fd8
|
fix for strncpy with std::filesystem::path on windows
|
2025-06-30 15:00:01 +03:00 |
|