Commit Graph

21 Commits

Author SHA1 Message Date
45865bd4d1 refactor to not expose tinyxml2 symbols 2025-09-12 19:17:54 -04:00
c7dc0db9ce namespace fix 2025-09-12 18:57:50 -04:00
f8fb3df8d4 Redid layer system, added layer/null windows, more quality of life, polish 2025-09-12 18:06:30 -04:00
6deaaea374 Change clipboard system entirely, refactored anm2 serializing/deserializing, quick shell script for atlas update 2025-09-11 17:18:27 -04:00
b2cf67a823 Added fit, fixed the layer -1 bug finally, refactored here and there 2025-09-09 17:51:17 -04:00
9ad464a74a Onionskin, input rebinding, alt icons, settings refactor 2025-09-08 20:18:28 -04:00
4d098f8f1c Fixes to generate preview 2025-09-05 20:07:49 -04:00
8f3c666922 Need to save anm2 first before doing anything, should eliminate a few problems 2025-08-28 10:27:47 -04:00
3546f27655 Moved spritesheet texture handling to anm2 instead of resources; added undoing for spritesheet texture changes; refactoring 2025-08-27 00:28:41 -04:00
8388fd5d99 logging 2025-08-15 17:17:11 -04:00
4029828d04 The Omega Update(TM) Part 5 (Finishing) 2025-08-14 21:39:17 -04:00
ea3498692a The Omega Update(TM) Part 4 (Massive Refactor, Change All Frame Properties) 2025-08-14 00:25:35 -04:00
b9c9105621 The Update(TM), Part 2 2025-08-09 00:32:14 -04:00
fe8bdae9a8 The Update(TM), Part 1 2025-07-27 22:08:57 -04:00
30880c003d The Omega Refactor(TM) + Input Options 2025-06-30 21:29:59 -04:00
4b12153512 Undo + Recording 2025-06-29 20:33:52 -04:00
0e8d1ae6b4 it's kind of finished 2025-06-28 23:33:15 -04:00
6d488fce1e visuals and a lot of other things 2025-06-26 08:48:42 -04:00
ea2e7e918c forming the skeleton 2025-06-21 21:36:32 -04:00
91190987ed basics 2025-06-19 05:29:06 -04:00
91d01a1441 first commit 2025-06-15 22:03:02 -04:00